extends Control @onready var play_button = $CenterContainer/HBoxContainer/PlayButton @onready var credits_button = $CenterContainer/HBoxContainer/CreditsButton @onready var controls_button = $CenterContainer/HBoxContainer/ControlsButton @onready var music = $"../Music" @onready var credits = $Credits @onready var about = $About # Called when the node enters the scene tree for the first time. func _ready(): play_button.grab_focus() # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass func _on_play_button_pressed(): get_tree().change_scene_to_file("res://Level/Island.tscn") func _on_credits_button_pressed(): if not credits.visible: credits.show() else: credits.hide() func _on_controls_button_pressed(): if not about.visible: about.show() else: about.hide()