[gd_scene load_steps=6 format=3 uid="uid://b7il746jn24fx"] [sub_resource type="Gradient" id="Gradient_6ntap"] colors = PackedColorArray(0, 0.447059, 0.603922, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_bagcs"] gradient = SubResource("Gradient_6ntap") fill_from = Vector2(1, 0.525641) [sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_es06v"] night_sky = SubResource("GradientTexture2D_bagcs") [sub_resource type="Sky" id="Sky_qcavb"] sky_material = SubResource("PhysicalSkyMaterial_es06v") [sub_resource type="Environment" id="Environment_d42bf"] background_mode = 2 background_energy_multiplier = 0.5 sky = SubResource("Sky_qcavb") sky_rotation = Vector3(6.28319, 0, 0) [node name="WorldEnvironment" type="WorldEnvironment"] environment = SubResource("Environment_d42bf")