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4 changed files with 1 additions and 41 deletions

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godot/icon.png (Stored with Git LFS)

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@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cw6ps127bpbum"
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.png"
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -13,10 +13,7 @@ config_version=5
config/name="abgj23"
run/main_scene="res://UI/TitleScreen.tscn"
config/features=PackedStringArray("4.1", "Forward Plus")
boot_splash/show_image=false
boot_splash/fullsize=false
config/icon="res://icon.png"
config/windows_native_icon="res://icon.ico"
config/icon="res://icon.svg"
[autoload]