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No commits in common. "d4caed7c8d3fcde6285f19c6548db71e481aa08a" and "c898f5fc107f3937f144da71369e151dcacca872" have entirely different histories.
d4caed7c8d
...
c898f5fc10
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godot/icon.ico
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godot/icon.ico
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godot/icon.png (Stored with Git LFS)
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godot/icon.png (Stored with Git LFS)
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@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cw6ps127bpbum"
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path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -13,10 +13,7 @@ config_version=5
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config/name="abgj23"
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run/main_scene="res://UI/TitleScreen.tscn"
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config/features=PackedStringArray("4.1", "Forward Plus")
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boot_splash/show_image=false
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boot_splash/fullsize=false
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config/icon="res://icon.png"
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config/windows_native_icon="res://icon.ico"
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config/icon="res://icon.svg"
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[autoload]
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