Compare commits
4 Commits
47b6c465de
...
d227d15ed3
Author | SHA1 | Date |
---|---|---|
ncusimano | d227d15ed3 | |
ncusimano | bbb160cd40 | |
vengefulcartographer | 264a029cbd | |
vengefulcartographer | 8c9ba03def |
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@ -1,12 +1,9 @@
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|||
[gd_scene load_steps=7 format=3 uid="uid://cdm267rtmop75"]
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[gd_scene load_steps=6 format=3 uid="uid://cdm267rtmop75"]
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[ext_resource type="PackedScene" uid="uid://c4s6y758n77lw" path="res://villager_shared.tscn" id="1_6uu34"]
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[ext_resource type="PackedScene" uid="uid://7utef1nnena8" path="res://player.tscn" id="1_jbc4n"]
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[ext_resource type="PackedScene" uid="uid://dl4g083w17qh1" path="res://villager.tscn" id="2_i3gws"]
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[ext_resource type="PackedScene" uid="uid://e0s4phx2jiit" path="res://cultist.tscn" id="3_renxb"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_62oje"]
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radius = 10.0
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[sub_resource type="CylinderMesh" id="CylinderMesh_c2b6h"]
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top_radius = 80.23
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@ -15,33 +12,23 @@ data = PackedVector3Array(0, 1, 80.23, 7.8639, 1, 79.8437, 0, 0.6, 64.284, 7.863
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[node name="Node3D" type="Node3D"]
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[node name="Player" parent="." instance=ExtResource("1_jbc4n")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 5, 40)
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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shape = SubResource("CylinderShape3D_62oje")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -0.523317, 0.852138, 0, -0.852138, -0.523317, 0, 10.6239, 0)
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[node name="Node3D" parent="." instance=ExtResource("2_i3gws")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 3, 43)
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[node name="Node3D2" parent="." instance=ExtResource("3_renxb")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 29, 4, 33)
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walk_chance = 0.1
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spin_chance = 0.2
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walk_speed = 0.5
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dir_correction_rate = 0.95
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dir_accuracy = 0.00174533
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("CylinderMesh_c2b6h")
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skeleton = NodePath("../StaticBody3D/CollisionShape3D")
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skeleton = NodePath("")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_8q044")
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[node name="villager" parent="." instance=ExtResource("1_6uu34")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.28115, 0)
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[node name="Cultist" parent="." instance=ExtResource("3_renxb")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.87818, 2, 0.191837)
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[node name="Player" parent="." instance=ExtResource("1_jbc4n")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.140476, 0.999999, 1.27725)
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@ -0,0 +1,52 @@
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[gd_scene load_steps=7 format=3 uid="uid://6ycop5t3nra5"]
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[ext_resource type="Texture2D" uid="uid://6k4ialfiwfxe" path="res://Textures/blueskygradient.jpg" id="1_l2fuq"]
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[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_jvebd"]
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turbidity = 50.0
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sun_disk_scale = 0.5
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ground_color = Color(0, 0, 0, 1)
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night_sky = ExtResource("1_l2fuq")
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[sub_resource type="Sky" id="Sky_ummxe"]
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sky_material = SubResource("PhysicalSkyMaterial_jvebd")
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[sub_resource type="Environment" id="Environment_d42bf"]
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background_mode = 2
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background_energy_multiplier = 0.5
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sky = SubResource("Sky_ummxe")
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[sub_resource type="Animation" id="Animation_l6y5u"]
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resource_name = "DayNightCycle"
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length = 10.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("DirectionalLight3D:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 10),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(6.28319, 0, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_2t5g8"]
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_data = {
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"DayNightCycle": SubResource("Animation_l6y5u")
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}
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[node name="DayNightEnvironment" type="Node3D"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_d42bf")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "DayNightCycle"
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libraries = {
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"": SubResource("AnimationLibrary_2t5g8")
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}
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@ -154,7 +154,7 @@ transform = Transform3D(0.065, 0, 0, 0, 0.065, 0, 0, 0, 0.065, 0, 0, 0)
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script = ExtResource("2_ksje8")
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[node name="Skeleton3D" parent="rig" index="0"]
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bones/0/rotation = Quaternion(0.0838794, 0, 0, 0.996476)
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bones/0/rotation = Quaternion(0.0933172, 0, 0, 0.995637)
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bones/1/rotation = Quaternion(-0.0891896, 1.18734e-07, -1.06322e-08, 0.996015)
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bones/2/rotation = Quaternion(0.0133933, -1.19199e-07, 1.5966e-09, 0.99991)
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bones/3/rotation = Quaternion(-0.00997737, 0.100365, -0.694951, 0.711948)
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@ -191,5 +191,5 @@ stream = ExtResource("5_b32re")
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[node name="sad" type="AudioStreamPlayer" parent="." index="7"]
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stream = ExtResource("6_qe4bi")
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[node name="woohoo" type="AudioStreamPlayer" parent="." index="8"]
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[node name="soundboard" type="AudioStreamPlayer" parent="." index="8"]
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stream = ExtResource("6_qe4bi")
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Binary file not shown.
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://6k4ialfiwfxe"
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path.s3tc="res://.godot/imported/blueskygradient.jpg-d6c6e0628914c8bb67a152e92adda07d.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Textures/blueskygradient.jpg"
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dest_files=["res://.godot/imported/blueskygradient.jpg-d6c6e0628914c8bb67a152e92adda07d.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@ -1,8 +1,11 @@
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extends SharedSlime
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class_name Villager
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extends SharedSlime
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var color_changes = true
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var is_villager = true
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var hp = 100
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var aggressor
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@ -13,13 +16,16 @@ func _process(delta):
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become_corrupted()
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func become_corrupted():
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if location_xz.distance_to(aggressor.location_xy) <= 1:
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if location_xz.distance_to(aggressor.location_xz) <= 1:
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print("becoming corrupted")
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print(hp)
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# Spin for effect and lose hp.
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rotate_y(deg_to_rad(-15))
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hp -= 0.5
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else:
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hp = 100
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task = "idle"
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print("cultist left")
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# Create a new cultist and then destroy self.
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if hp <= 0:
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@ -30,8 +36,8 @@ func become_corrupted():
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# Load and instantiate a new cultist.
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var cultist = load("res://cultist.tscn")
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cultist = cultist.instantiate()
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get_tree().get_root().add_child(cultist)
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cultist.location_xz = location_xz
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get_parent_node_3d().add_child(cultist)
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cultist.set_global_position(get_global_position())
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# Destroy self.
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queue_free()
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@ -58,6 +64,6 @@ func _on_area_3d_body_entered(body):
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func _on_collision_detection_body_entered(body):
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if body.is_class("Cultist"):
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aggressor = body
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if "is_cultist" in body:
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aggressor = body as Cultist
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task = "become_corrupted"
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@ -1,8 +1,10 @@
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extends SharedSlime
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class_name Cultist
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extends SharedSlime
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var victim
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var is_cultist = true
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func _process(delta):
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super._process(delta)
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@ -11,23 +13,26 @@ func _process(delta):
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func corrupt():
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# Make sure the victim is still next to the cultist.
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if location_xz.distance_to(victim.location_xy) <= 1 and victim != null:
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if location_xz.distance_to(victim.location_xz) <= 0.5 and victim != null:
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print("corrupting")
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rotate_y(deg_to_rad(15))
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if victim.hp <= 0:
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$evilslime.play()
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task = "idle"
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else:
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print("target lost")
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task = "idle"
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# For corruption detection range.
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func _on_target_radius_body_entered(body):
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if body.is_class("Villager"):
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victim = body
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walk_speed = 2 * walk_speed
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if "is_villager" in body:
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print("target found")
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victim = body as Villager
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target_location_xz = victim.location_xz
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task = "walk"
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# For collision with other slimes.
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func _on_collision_detection_body_entered(body):
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if body.is_class("Villager"):
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if "is_villager" in body:
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task = "corrupt"
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@ -5,10 +5,10 @@
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[ext_resource type="AudioStream" uid="uid://cxadu5w3jwv0b" path="res://Sounds/evilslime.ogg" id="3_novm4"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_rypky"]
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radius = 5.0
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radius = 2.5
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[sub_resource type="SphereShape3D" id="SphereShape3D_pa038"]
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radius = 0.05
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radius = 0.055
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[sub_resource type="SphereShape3D" id="SphereShape3D_bmc5i"]
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radius = 0.05
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@ -22,13 +22,17 @@ script = ExtResource("1_k6djk")
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shape = SubResource("SphereShape3D_rypky")
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[node name="slime" parent="." instance=ExtResource("2_004fn")]
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transform = Transform3D(0.035, 0, 0, 0, 0.035, 0, 0, 0, 0.035, 0, 0, 0)
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[node name="CollisionDetection" type="Area3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.03, 0)
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[node name="collision_ range" type="CollisionShape3D" parent="CollisionDetection"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.013, 0)
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shape = SubResource("SphereShape3D_pa038")
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[node name="cultist_collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0429018, 0)
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shape = SubResource("SphereShape3D_bmc5i")
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[node name="evilslime" type="AudioStreamPlayer3D" parent="."]
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@ -38,7 +38,7 @@ func walk():
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# Rotate towards destination at specified percentage rate.
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rotate_y(direction_xz.angle_to(target_direction_xz) * dir_correction_rate)
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if location_xz.distance_to(target_location_xz) <= (Vector2(direction_xz.x, direction_xz.z) * walk_speed).length():
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if location_xz.distance_to(target_location_xz) <= 0.1:
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target_direction_xz = direction_xz
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target_location_xz = location_xz
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task = "idle"
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@ -89,7 +89,7 @@ func _physics_process(delta):
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velocity.y -= gravity * delta
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# Walk to target location.
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if (location_xz.distance_to(target_location_xz) > walk_speed) and task == "walk":
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if (location_xz.distance_to(target_location_xz) >= 0.1) and task == "walk":
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velocity.x = direction_xz.x * walk_speed
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velocity.z = direction_xz.z * walk_speed
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else:
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@ -1,7 +1,6 @@
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[gd_scene load_steps=24 format=3 uid="uid://v3vjhyhrqfhi"]
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[ext_resource type="PackedScene" uid="uid://d2d4uv7o5gx5p" path="res://Level/World/screen_shader.tscn" id="1_ee0bf"]
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[ext_resource type="PackedScene" uid="uid://b35w4hlh4n1jt" path="res://Level/World/world_environment.tscn" id="2_wvs0f"]
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[ext_resource type="PackedScene" uid="uid://difi2tur2j4dg" path="res://Models/island.tscn" id="3_30dtd"]
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[ext_resource type="PackedScene" uid="uid://ctbyl0qbks4k6" path="res://Models/ocean.tscn" id="4_527x8"]
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[ext_resource type="PackedScene" uid="uid://d3ccrfjpg4hbv" path="res://Models/palm_curved.tscn" id="5_a3wkm"]
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@ -23,13 +22,12 @@
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[ext_resource type="PackedScene" uid="uid://bgoo1lbt28na" path="res://Models/grape_man.tscn" id="21_j8hpq"]
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[ext_resource type="PackedScene" uid="uid://c3q6fva1c1baa" path="res://Models/slime.tscn" id="22_f6psl"]
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[ext_resource type="PackedScene" uid="uid://7utef1nnena8" path="res://player.tscn" id="23_bmfvv"]
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[ext_resource type="PackedScene" uid="uid://6ycop5t3nra5" path="res://Level/World/DayNightEnvironment.tscn" id="23_enwwy"]
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[node name="World" type="Node3D"]
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[node name="ScreenShader" parent="." instance=ExtResource("1_ee0bf")]
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[node name="WorldEnvironment" parent="." instance=ExtResource("2_wvs0f")]
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[node name="island" parent="." instance=ExtResource("3_30dtd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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@ -257,3 +255,5 @@ transform = Transform3D(1, 0, 0, 0, 0.965509, 0.26037, 0, -0.26037, 0.965509, 0,
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[node name="Player" parent="." instance=ExtResource("23_bmfvv")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.548558, 2.93052, 0.413536)
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[node name="DayNightEnvironment" parent="." instance=ExtResource("23_enwwy")]
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@ -4,7 +4,7 @@
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[ext_resource type="Script" path="res://Villager.gd" id="2_uf6mh"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_k5rhc"]
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radius = 0.05
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radius = 0.055
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[sub_resource type="SphereShape3D" id="SphereShape3D_wx128"]
|
||||
radius = 0.1
|
||||
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Loading…
Reference in New Issue