Slimes Turn When Stuck :)
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parent
dd395a335f
commit
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@ -23,9 +23,9 @@
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[ext_resource type="PackedScene" uid="uid://b3aus2kigf8xt" path="res://Models/beach_decor/cooler.tscn" id="24_sl7ne"]
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[ext_resource type="PackedScene" uid="uid://cft26nug7kyqb" path="res://ambient_light_1.tscn" id="25_novxt"]
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[ext_resource type="PackedScene" path="res://color_cube.tscn" id="25_rm0cr"]
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[ext_resource type="PackedScene" uid="uid://d2pvg0f5jtpve" path="res://slime_kill_box.tscn" id="27_cjxk6"]
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[ext_resource type="PackedScene" path="res://slime_kill_box.tscn" id="27_cjxk6"]
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[ext_resource type="PackedScene" uid="uid://bw3k2c75qavce" path="res://Models/beach_decor/bucket.tscn" id="27_f3p1i"]
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[ext_resource type="PackedScene" uid="uid://6ycop5t3nra5" path="res://Level/World/DayNightEnvironment.tscn" id="27_jutn4"]
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[ext_resource type="PackedScene" path="res://Level/World/DayNightEnvironment.tscn" id="27_jutn4"]
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[ext_resource type="PackedScene" uid="uid://g4gmc0pwlak1" path="res://Models/buildings/fence.tscn" id="28_prydb"]
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[sub_resource type="Animation" id="Animation_jpnyu"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=42 format=3 uid="uid://bgoo1lbt28na"]
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[gd_scene load_steps=41 format=3 uid="uid://bgoo1lbt28na"]
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[ext_resource type="PackedScene" uid="uid://bhanbx2dyhv2d" path="res://Models/grape_man.glb" id="1_fh5yr"]
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[ext_resource type="Script" path="res://Models/grape_man.gd" id="2_ksje8"]
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@ -6,7 +6,6 @@
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[ext_resource type="AudioStream" uid="uid://baocyd0p3jcku" path="res://Sounds/pickup_grunt.ogg" id="4_nvurj"]
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[ext_resource type="AudioStream" uid="uid://b80t5xqckjoqk" path="res://Sounds/heartychuckle.ogg" id="5_b32re"]
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[ext_resource type="AudioStream" uid="uid://0mhkf1ls1wcn" path="res://Sounds/sadsound.ogg" id="6_qe4bi"]
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[ext_resource type="AudioStream" uid="uid://bmocmgq06o6f5" path="res://Sounds/footstep.ogg" id="7_b2ik0"]
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_a0vxm"]
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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@ -155,7 +154,7 @@ transform = Transform3D(0.065, 0, 0, 0, 0.065, 0, 0, 0, 0.065, 0, 0, 0)
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script = ExtResource("2_ksje8")
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[node name="Skeleton3D" parent="rig" index="0"]
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bones/0/rotation = Quaternion(0.0733902, 0, 0, 0.997303)
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bones/0/rotation = Quaternion(0.0664168, 0, 0, 0.997792)
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bones/1/rotation = Quaternion(-0.0891896, 1.18734e-07, -1.06322e-08, 0.996015)
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bones/2/rotation = Quaternion(0.0133933, -1.19199e-07, 1.5966e-09, 0.99991)
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bones/3/rotation = Quaternion(-0.00997737, 0.100365, -0.694951, 0.711948)
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@ -170,7 +169,6 @@ bones/15/rotation = Quaternion(0.105246, -0.0039338, 0.0113526, 0.994374)
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[node name="OmniLight3D" type="OmniLight3D" parent="." index="2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.289473, 8.26292, 4.26359)
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light_energy = 0.5
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[node name="AnimationTree" type="AnimationTree" parent="." index="3"]
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tree_root = SubResource("AnimationNodeStateMachine_6mfdu")
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@ -193,9 +191,5 @@ stream = ExtResource("5_b32re")
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[node name="sad" type="AudioStreamPlayer" parent="." index="7"]
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stream = ExtResource("6_qe4bi")
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[node name="soundboard" type="AudioStreamPlayer" parent="." index="8"]
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[node name="woohoo" type="AudioStreamPlayer" parent="." index="8"]
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stream = ExtResource("6_qe4bi")
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[node name="footstep" type="AudioStreamPlayer" parent="." index="9"]
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stream = ExtResource("7_b2ik0")
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volume_db = -10.0
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@ -1,9 +1,8 @@
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[gd_scene load_steps=7 format=3 uid="uid://7utef1nnena8"]
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[gd_scene load_steps=6 format=3 uid="uid://7utef1nnena8"]
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[ext_resource type="Script" path="res://Player.gd" id="1_7gpdp"]
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[ext_resource type="PackedScene" uid="uid://bgoo1lbt28na" path="res://Models/grape_man.tscn" id="2_ctyy5"]
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[ext_resource type="Script" path="res://Holster.gd" id="3_a68da"]
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[ext_resource type="PackedScene" uid="uid://cbca7q18ae42h" path="res://UI/PauseMenu.tscn" id="4_kcqpl"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kb4ms"]
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radius = 0.0669067
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@ -25,7 +24,7 @@ shape = SubResource("CapsuleShape3D_kb4ms")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.389874, 0)
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[node name="PlayerCam" type="Camera3D" parent="CameraMount"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.930216)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.643936)
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current = true
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fov = 50.0
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@ -38,9 +37,6 @@ script = ExtResource("3_a68da")
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transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0.0672282, 0)
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shape = SubResource("SphereShape3D_6l1w6")
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[node name="PauseMenu" parent="." instance=ExtResource("4_kcqpl")]
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visible = false
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[connection signal="anim_check_grab" from="grape_man" to="." method="_on_grape_man_anim_check_grab"]
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[connection signal="body_entered" from="Holster/Area3D" to="." method="_on_holster_enter"]
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[connection signal="body_exited" from="Holster/Area3D" to="." method="_on_holster_exit"]
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@ -22,11 +22,18 @@ var task = "idle"
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# Margin of accuracy to which the character will correct their direction when off course (radians).
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@export var dir_accuracy = deg_to_rad(0.1)
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var wall_timer
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# Get the gravity from the project settings to be synced with RigidBody nodes.
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var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
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func _ready():
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$slime.idle()
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wall_timer = Timer.new()
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wall_timer.wait_time = 5
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wall_timer.one_shot = true
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wall_timer.timeout.connect(_on_timer_timeout)
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add_child(wall_timer)
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func walk():
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$slime.walk()
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@ -43,6 +50,9 @@ func walk():
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target_location_xz = location_xz
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task = "idle"
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if !wall_timer.is_stopped():
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wall_timer.stop()
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func spin():
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# Continue to correct direction to within a margin of dir_accuracy degrees.
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if direction_xz.angle_to(target_direction_xz) >= dir_accuracy:
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@ -59,6 +69,7 @@ func idle():
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if task <= walk_chance:
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task = "walk"
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target_location_xz = transform.origin * Vector3(1, 0, 1) + (direction_xz * 4)
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wall_timer.start()
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# 6% chance to rotate.
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elif task > walk_chance and task <= (walk_chance + spin_chance):
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task = "spin"
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@ -69,6 +80,15 @@ func idle():
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elif task > (spin_chance + walk_chance):
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task = "idle"
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# Stops walking if cannot reach destination in 5 sec.
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func _on_timer_timeout():
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# Try to turn around before walking again.
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if task == "walk":
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task = "spin"
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var rotation_angle = rng.randf_range(-2*PI, 2*PI)
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var rotation_vector = Vector3(cos(rotation_angle), 0, sin(rotation_angle))
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target_direction_xz = direction_xz + rotation_vector
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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location_xz = transform.origin * Vector3(1, 0, 1)
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@ -15,3 +15,5 @@ transform = Transform3D(0.035, 0, 0, 0, 0.035, 0, 0, 0, 0.035, 0, 0, 0)
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[node name="slime_collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0408143, 0)
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shape = SubResource("SphereShape3D_k5rhc")
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[node name="IsTrappedOnWall" type="Timer" parent="."]
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