music added
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@ -1,4 +1,4 @@
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[gd_scene load_steps=22 format=3 uid="uid://3d51hjh2st8a"]
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[gd_scene load_steps=24 format=3 uid="uid://3d51hjh2st8a"]
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[ext_resource type="PackedScene" uid="uid://d2d4uv7o5gx5p" path="res://Level/World/screen_shader.tscn" id="1_huyen"]
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[ext_resource type="PackedScene" uid="uid://b35w4hlh4n1jt" path="res://Level/World/world_environment.tscn" id="2_lerrn"]
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@ -17,7 +17,8 @@
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[ext_resource type="PackedScene" uid="uid://bj8le45u845v3" path="res://Models/beach_decor/floatie.tscn" id="15_2v7p7"]
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[ext_resource type="PackedScene" uid="uid://dhrnbubumgi5h" path="res://Models/buildings/buildingruined.tscn" id="15_6cbuu"]
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[ext_resource type="PackedScene" uid="uid://dvpank15vkvtv" path="res://Models/beach_decor/parsol.tscn" id="21_dlhqg"]
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[ext_resource type="PackedScene" path="res://villager_shared.tscn" id="21_hxwg1"]
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[ext_resource type="Script" path="res://Level/Music.gd" id="22_2pcqg"]
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[ext_resource type="AudioStream" uid="uid://mvyk5xpf0f55" path="res://Sounds/beachquiet.ogg" id="22_4tylf"]
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[ext_resource type="PackedScene" uid="uid://7utef1nnena8" path="res://player.tscn" id="22_cuxj6"]
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[ext_resource type="PackedScene" uid="uid://b3aus2kigf8xt" path="res://Models/beach_decor/cooler.tscn" id="24_sl7ne"]
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[ext_resource type="PackedScene" uid="uid://bw3k2c75qavce" path="res://Models/beach_decor/bucket.tscn" id="27_f3p1i"]
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@ -247,3 +248,20 @@ transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 1.40507, -2.10425)
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[node name="Player" parent="." instance=ExtResource("22_cuxj6")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.192051, 2.60275, 0)
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[node name="Ambiance" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("22_4tylf")
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autoplay = true
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[node name="Music" type="AudioStreamPlayer" parent="."]
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volume_db = -5.0
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script = ExtResource("22_2pcqg")
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[node name="Transition" type="Timer" parent="Music"]
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one_shot = true
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[node name="Tween" type="Timer" parent="Music"]
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one_shot = true
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[connection signal="timeout" from="Music/Transition" to="Music" method="_on_transition_timer_timeout"]
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[connection signal="timeout" from="Music/Tween" to="Music" method="_on_tween_timer_timeout"]
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@ -0,0 +1,41 @@
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extends AudioStreamPlayer
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var music_list = (["res://Sounds/GiantsLullaby.ogg",
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"res://Sounds/IslandBoogie.ogg",
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"res://Sounds/OrangeSky.ogg",
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"res://Sounds/SlimeParty.ogg",
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"res://Sounds/WelcomeToOceanCity.ogg"])
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var song = music_list[randi() % music_list.size()]
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var time_left
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const TRANSITIONTIME = 2.0
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@onready var transition_timer = $Transition
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@onready var tween_timer = $Tween
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# Called when the node enters the scene tree for the first time.
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func _ready():
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self.stream = load(song)
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time_left = self.stream.get_length() - TRANSITIONTIME
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tween_timer.start(time_left)
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self.play()
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func _on_finished():
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transition_timer.start(TRANSITIONTIME/2)
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func _on_transition_timer_timeout():
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var last_played = song
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var new_song = music_list[randi()% music_list.size()]
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while new_song == last_played:
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new_song = music_list[randi()% music_list.size()]
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self.stream = load(new_song)
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time_left = self.stream.get_length()- TRANSITIONTIME
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tween_timer.start(time_left)
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self.play()
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func _on_tween_timer_timeout():
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var tween = create_tween()
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tween.tween_property(self, "volume_db", -20, TRANSITIONTIME)
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@ -12,8 +12,8 @@ dest_files=["res://.godot/imported/beachquiet.ogg-4df273610db2807fc589980f114fa3
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[params]
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loop=false
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loop_offset=0
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bpm=0
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loop=true
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loop_offset=0.0
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bpm=0.0
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beat_count=0
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bar_beats=4
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