music added

This commit is contained in:
vengefulcartographer 2023-08-19 21:56:19 -06:00
parent 90a94cb16a
commit 8f28bc4c0a
3 changed files with 64 additions and 5 deletions

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@ -1,4 +1,4 @@
[gd_scene load_steps=22 format=3 uid="uid://3d51hjh2st8a"]
[gd_scene load_steps=24 format=3 uid="uid://3d51hjh2st8a"]
[ext_resource type="PackedScene" uid="uid://d2d4uv7o5gx5p" path="res://Level/World/screen_shader.tscn" id="1_huyen"]
[ext_resource type="PackedScene" uid="uid://b35w4hlh4n1jt" path="res://Level/World/world_environment.tscn" id="2_lerrn"]
@ -17,7 +17,8 @@
[ext_resource type="PackedScene" uid="uid://bj8le45u845v3" path="res://Models/beach_decor/floatie.tscn" id="15_2v7p7"]
[ext_resource type="PackedScene" uid="uid://dhrnbubumgi5h" path="res://Models/buildings/buildingruined.tscn" id="15_6cbuu"]
[ext_resource type="PackedScene" uid="uid://dvpank15vkvtv" path="res://Models/beach_decor/parsol.tscn" id="21_dlhqg"]
[ext_resource type="PackedScene" path="res://villager_shared.tscn" id="21_hxwg1"]
[ext_resource type="Script" path="res://Level/Music.gd" id="22_2pcqg"]
[ext_resource type="AudioStream" uid="uid://mvyk5xpf0f55" path="res://Sounds/beachquiet.ogg" id="22_4tylf"]
[ext_resource type="PackedScene" uid="uid://7utef1nnena8" path="res://player.tscn" id="22_cuxj6"]
[ext_resource type="PackedScene" uid="uid://b3aus2kigf8xt" path="res://Models/beach_decor/cooler.tscn" id="24_sl7ne"]
[ext_resource type="PackedScene" uid="uid://bw3k2c75qavce" path="res://Models/beach_decor/bucket.tscn" id="27_f3p1i"]
@ -247,3 +248,20 @@ transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 1.40507, -2.10425)
[node name="Player" parent="." instance=ExtResource("22_cuxj6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.192051, 2.60275, 0)
[node name="Ambiance" type="AudioStreamPlayer" parent="."]
stream = ExtResource("22_4tylf")
autoplay = true
[node name="Music" type="AudioStreamPlayer" parent="."]
volume_db = -5.0
script = ExtResource("22_2pcqg")
[node name="Transition" type="Timer" parent="Music"]
one_shot = true
[node name="Tween" type="Timer" parent="Music"]
one_shot = true
[connection signal="timeout" from="Music/Transition" to="Music" method="_on_transition_timer_timeout"]
[connection signal="timeout" from="Music/Tween" to="Music" method="_on_tween_timer_timeout"]

41
godot/Level/Music.gd Normal file
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@ -0,0 +1,41 @@
extends AudioStreamPlayer
var music_list = (["res://Sounds/GiantsLullaby.ogg",
"res://Sounds/IslandBoogie.ogg",
"res://Sounds/OrangeSky.ogg",
"res://Sounds/SlimeParty.ogg",
"res://Sounds/WelcomeToOceanCity.ogg"])
var song = music_list[randi() % music_list.size()]
var time_left
const TRANSITIONTIME = 2.0
@onready var transition_timer = $Transition
@onready var tween_timer = $Tween
# Called when the node enters the scene tree for the first time.
func _ready():
self.stream = load(song)
time_left = self.stream.get_length() - TRANSITIONTIME
tween_timer.start(time_left)
self.play()
func _on_finished():
transition_timer.start(TRANSITIONTIME/2)
func _on_transition_timer_timeout():
var last_played = song
var new_song = music_list[randi()% music_list.size()]
while new_song == last_played:
new_song = music_list[randi()% music_list.size()]
self.stream = load(new_song)
time_left = self.stream.get_length()- TRANSITIONTIME
tween_timer.start(time_left)
self.play()
func _on_tween_timer_timeout():
var tween = create_tween()
tween.tween_property(self, "volume_db", -20, TRANSITIONTIME)

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@ -12,8 +12,8 @@ dest_files=["res://.godot/imported/beachquiet.ogg-4df273610db2807fc589980f114fa3
[params]
loop=false
loop_offset=0
bpm=0
loop=true
loop_offset=0.0
bpm=0.0
beat_count=0
bar_beats=4