This commit is contained in:
parent
8dad9b406c
commit
62d8ce3b30
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@ -1,10 +1,12 @@
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[gd_scene load_steps=37 format=3 uid="uid://bgoo1lbt28na"]
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[gd_scene load_steps=40 format=3 uid="uid://bgoo1lbt28na"]
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[ext_resource type="PackedScene" uid="uid://bhanbx2dyhv2d" path="res://Models/grape_man.glb" id="1_fh5yr"]
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[ext_resource type="Script" path="res://Models/grape_man.gd" id="2_ksje8"]
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[ext_resource type="AudioStream" uid="uid://csboqs15k3vps" path="res://Sounds/dropgrunt.ogg" id="3_c648b"]
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[ext_resource type="AudioStream" uid="uid://baocyd0p3jcku" path="res://Sounds/pickup_grunt.ogg" id="4_nvurj"]
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[ext_resource type="AudioStream" uid="uid://b80t5xqckjoqk" path="res://Sounds/heartychuckle.ogg" id="5_b32re"]
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_a0vxm"]
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filter_enabled = true
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s8uqe"]
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@ -14,7 +16,7 @@ animation = &"UpperBodyIdle"
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animation = &"Idle"
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_ojr1k"]
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graph_offset = Vector2(-312, -69)
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graph_offset = Vector2(-74, 44)
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nodes/Add2/node = SubResource("AnimationNodeAdd2_a0vxm")
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nodes/Add2/position = Vector2(160, 80)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_4ft7i")
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@ -24,7 +26,6 @@ nodes/Animation/position = Vector2(0, 80)
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node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2"]
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_4gk6k"]
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filter_enabled = true
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_alnh1"]
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@ -48,7 +49,6 @@ node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1,
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animation = &"Pickup"
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_rd6bn"]
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filter_enabled = true
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7s7tg"]
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@ -58,7 +58,7 @@ animation = &"UpperBodyIdle"
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animation = &"Walk"
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_6rmmo"]
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graph_offset = Vector2(-358.186, -79.7423)
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graph_offset = Vector2(-384.186, 6.2577)
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nodes/Add2/node = SubResource("AnimationNodeAdd2_rd6bn")
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nodes/Add2/position = Vector2(140, 80)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_ir63n")
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@ -68,7 +68,6 @@ nodes/Animation/position = Vector2(-40, 60)
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node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2"]
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_sv87c"]
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filter_enabled = true
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y7bu0"]
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@ -147,14 +146,14 @@ states/WalkEmpty/position = Vector2(548, 208)
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states/WalkHold/node = SubResource("AnimationNodeBlendTree_kalnq")
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states/WalkHold/position = Vector2(351, 323)
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transitions = ["Start", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_8sw6d"), "IdleEmpty", "WalkHold", SubResource("AnimationNodeStateMachineTransition_71rn8"), "WalkHold", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_cp7lp"), "WalkEmpty", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_27n2r"), "IdleEmpty", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_v26jl"), "IdleHold", "WalkHold", SubResource("AnimationNodeStateMachineTransition_u0rau"), "IdleHold", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_1hqga"), "WalkEmpty", "IdleHold", SubResource("AnimationNodeStateMachineTransition_uekhs"), "WalkHold", "IdleHold", SubResource("AnimationNodeStateMachineTransition_652wi"), "IdleEmpty", "Pickup", SubResource("AnimationNodeStateMachineTransition_sdgve"), "Pickup", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_otprv"), "IdleEmpty", "IdleHold", SubResource("AnimationNodeStateMachineTransition_fbwhh"), "IdleHold", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_4rq7a"), "WalkHold", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_oange"), "WalkEmpty", "WalkHold", SubResource("AnimationNodeStateMachineTransition_et4tx"), "Pickup", "IdleHold", SubResource("AnimationNodeStateMachineTransition_y2dr5")]
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graph_offset = Vector2(26, 89)
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graph_offset = Vector2(3, 172)
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[node name="grape_man" instance=ExtResource("1_fh5yr")]
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transform = Transform3D(0.065, 0, 0, 0, 0.065, 0, 0, 0, 0.065, 0, 0, 0)
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script = ExtResource("2_ksje8")
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[node name="Skeleton3D" parent="rig" index="0"]
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bones/0/rotation = Quaternion(0.0889611, 0, 0, 0.996035)
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bones/0/rotation = Quaternion(0.0676631, 0, 0, 0.997708)
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bones/1/rotation = Quaternion(-0.0891896, 1.18734e-07, -1.06322e-08, 0.996015)
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bones/2/rotation = Quaternion(0.0133933, -1.19199e-07, 1.5966e-09, 0.99991)
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bones/3/rotation = Quaternion(-0.00997737, 0.100365, -0.694951, 0.711948)
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@ -181,3 +180,12 @@ parameters/IdleEmpty/Add2/add_amount = 1.0
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parameters/IdleHold/Add2/add_amount = 1.0
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parameters/WalkEmpty/Add2/add_amount = 1.0
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parameters/WalkHold/Add2/add_amount = 1.0
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[node name="drop" type="AudioStreamPlayer" parent="." index="5"]
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stream = ExtResource("3_c648b")
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[node name="pickup" type="AudioStreamPlayer" parent="." index="6"]
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stream = ExtResource("4_nvurj")
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[node name="chuckle" type="AudioStreamPlayer" parent="." index="7"]
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stream = ExtResource("5_b32re")
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@ -35,7 +35,9 @@ func _input(event):
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var obj = holding.get_ref()
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if obj:
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holding = weakref(null)
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$grape_man/drop.play()
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else:
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$grape_man/drop.pickup()
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$grape_man.pickup()
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@ -18,7 +18,7 @@ force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@ -18,7 +18,7 @@ force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@ -1,20 +1,25 @@
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[gd_scene load_steps=4 format=3 uid="uid://7utef1nnena8"]
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[gd_scene load_steps=6 format=3 uid="uid://7utef1nnena8"]
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[ext_resource type="Script" path="res://Player.gd" id="1_7gpdp"]
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[ext_resource type="PackedScene" uid="uid://bgoo1lbt28na" path="res://Models/grape_man.tscn" id="2_hg0av"]
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[ext_resource type="Script" path="res://Models/grape_man.gd" id="2_apuey"]
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[ext_resource type="Script" path="res://Holster.gd" id="3_a68da"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kb4ms"]
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radius = 0.06
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height = 0.43
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[sub_resource type="SphereShape3D" id="SphereShape3D_6l1w6"]
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[node name="Player" type="CharacterBody3D"]
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script = ExtResource("1_7gpdp")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(0.225, 0, 0, 0, 0.225, 0, 0, 0, 0.145, 0, 0.21, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.21, 0)
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shape = SubResource("CapsuleShape3D_kb4ms")
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[node name="grape_man" parent="." instance=ExtResource("2_hg0av")]
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[node name="grape_man" type="Node3D" parent="."]
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transform = Transform3D(0.065, 0, 0, 0, 0.065, 0, 0, 0, 0.065, 0, 0, 0)
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script = ExtResource("2_apuey")
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[node name="CameraMount" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0)
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@ -24,4 +29,13 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.39043)
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current = true
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fov = 50.0
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[node name="Holster" type="Node3D" parent="."]
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script = ExtResource("3_a68da")
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[node name="Area3D" type="Area3D" parent="Holster"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Holster/Area3D"]
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transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
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shape = SubResource("SphereShape3D_6l1w6")
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[connection signal="anim_check_grab" from="grape_man" to="." method="_on_grape_man_anim_check_grab"]
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