parent
7644862ffa
commit
5b8fb7b298
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@ -0,0 +1,16 @@
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[gd_scene load_steps=3 format=3 uid="uid://dd64j7xcfl6io"]
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[ext_resource type="PackedScene" uid="uid://csqyxbjumla33" path="res://player.tscn" id="1_i6frr"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_r81py"]
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size = Vector3(10, 1, 10)
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[node name="Node3D" type="Node3D"]
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[node name="Player" parent="." instance=ExtResource("1_i6frr")]
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[node name="RigidBody3D" type="RigidBody3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0)
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shape = SubResource("BoxShape3D_r81py")
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@ -0,0 +1,32 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://b0je4d0hkwh33"
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path="res://.godot/imported/ExoticPalmBaby.fbx-18609796ca21ea31d02469d5ce4b3a8d.scn"
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[deps]
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source_file="res://Models/ExoticPalmBaby.fbx"
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dest_files=["res://.godot/imported/ExoticPalmBaby.fbx-18609796ca21ea31d02469d5ce4b3a8d.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/embedded_image_handling=1
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@ -0,0 +1,32 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://br02kcb2orkru"
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path="res://.godot/imported/ExoticPalmCurve.fbx-f171d43633fcb2564ec85725bdc79e46.scn"
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[deps]
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source_file="res://Models/ExoticPalmCurve.fbx"
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dest_files=["res://.godot/imported/ExoticPalmCurve.fbx-f171d43633fcb2564ec85725bdc79e46.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/embedded_image_handling=1
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@ -0,0 +1,32 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cwprqiadeagdy"
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path="res://.godot/imported/ExoticPalmDefalt.fbx-7992e041312168fc1e24b073b220a6b7.scn"
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[deps]
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source_file="res://Models/ExoticPalmDefalt.fbx"
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dest_files=["res://.godot/imported/ExoticPalmDefalt.fbx-7992e041312168fc1e24b073b220a6b7.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/embedded_image_handling=1
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@ -0,0 +1,32 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://c8clfgxi041an"
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path="res://.godot/imported/ExoticPalmOld.fbx-bcb78e65808546f55f4d71f474979326.scn"
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[deps]
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source_file="res://Models/ExoticPalmOld.fbx"
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dest_files=["res://.godot/imported/ExoticPalmOld.fbx-bcb78e65808546f55f4d71f474979326.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/embedded_image_handling=1
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@ -0,0 +1,32 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dhimbtdsktc5s"
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path="res://.godot/imported/ExoticPalmYoung.fbx-0de6081591e7c224a5fccf5cd1669985.scn"
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[deps]
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source_file="res://Models/ExoticPalmYoung.fbx"
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dest_files=["res://.godot/imported/ExoticPalmYoung.fbx-0de6081591e7c224a5fccf5cd1669985.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/embedded_image_handling=1
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@ -3,10 +3,20 @@ extends CharacterBody3D
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const SPEED = 5.0
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const SPEED = 5.0
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const JUMP_VELOCITY = 4.5
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const JUMP_VELOCITY = 4.5
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var playerCam
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# Get the gravity from the project settings to be synced with RigidBody nodes.
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# Get the gravity from the project settings to be synced with RigidBody nodes.
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var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
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var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
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func _ready():
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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playerCam = get_node("CameraMount") as Node3D
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func _input(event):
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# Handle the rotation of the camera using mouse movement.
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if event is InputEventMouseMotion:
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playerCam.rotate_y(deg_to_rad(-event.relative.x))
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playerCam.rotate_x(deg_to_rad(event.relative.y))
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func _physics_process(delta):
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func _physics_process(delta):
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# Add the gravity.
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# Add the gravity.
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@ -1,7 +1,7 @@
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[gd_scene load_steps=6 format=3 uid="uid://dbqnafgsttwth"]
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[gd_scene load_steps=6 format=3 uid="uid://csqyxbjumla33"]
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[ext_resource type="Script" path="res://Player.gd" id="1_7gpdp"]
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[ext_resource type="Script" path="res://Player.gd" id="1_7gpdp"]
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[ext_resource type="Texture2D" uid="uid://d3lvqr08li31r" path="res://Default Orange.png" id="2_s5i4o"]
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[ext_resource type="Texture2D" path="res://Default Orange.png" id="2_s5i4o"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kb4ms"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kb4ms"]
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@ -20,6 +20,9 @@ shape = SubResource("CapsuleShape3D_kb4ms")
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mesh = SubResource("CapsuleMesh_1e11l")
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mesh = SubResource("CapsuleMesh_1e11l")
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surface_material_override/0 = SubResource("StandardMaterial3D_npbs0")
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surface_material_override/0 = SubResource("StandardMaterial3D_npbs0")
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[node name="PlayerCam" type="Camera3D" parent="."]
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[node name="CameraMount" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0)
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[node name="PlayerCam" type="Camera3D" parent="CameraMount"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 5)
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fov = 105.5
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fov = 105.5
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@ -11,9 +11,14 @@ config_version=5
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[application]
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[application]
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config/name="abgj23"
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config/name="abgj23"
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run/main_scene="res://CameraTest.tscn"
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config/features=PackedStringArray("4.1", "Forward Plus")
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config/features=PackedStringArray("4.1", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[dotnet]
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project/assembly_name="abgj23"
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[filesystem]
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[filesystem]
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import/fbx/enabled=false
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import/fbx/enabled=false
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Loading…
Reference in New Issue