better texture

This commit is contained in:
Spencer Killen 2023-08-20 13:42:35 -06:00
parent fef587d00a
commit 4aab474313
Signed by: sjkillen
GPG Key ID: F307025B65C860BA
8 changed files with 6 additions and 6 deletions

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@ -154,7 +154,7 @@ transform = Transform3D(0.065, 0, 0, 0, 0.065, 0, 0, 0, 0.065, 0, 0, 0)
script = ExtResource("2_ksje8")
[node name="Skeleton3D" parent="rig" index="0"]
bones/0/rotation = Quaternion(0.0933172, 0, 0, 0.995637)
bones/0/rotation = Quaternion(0.103747, 0, 0, 0.994604)
bones/1/rotation = Quaternion(-0.0891896, 1.18734e-07, -1.06322e-08, 0.996015)
bones/2/rotation = Quaternion(0.0133933, -1.19199e-07, 1.5966e-09, 0.99991)
bones/3/rotation = Quaternion(-0.00997737, 0.100365, -0.694951, 0.711948)
@ -191,5 +191,5 @@ stream = ExtResource("5_b32re")
[node name="sad" type="AudioStreamPlayer" parent="." index="7"]
stream = ExtResource("6_qe4bi")
[node name="soundboard" type="AudioStreamPlayer" parent="." index="8"]
[node name="woohoo" type="AudioStreamPlayer" parent="." index="8"]
stream = ExtResource("6_qe4bi")

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@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ce7qteyplgh7d"
path.s3tc="res://.godot/imported/grape_man_grape_man.png-2e5aad214d556f9249cd2523505b0b56.s3tc.ctex"
path.bptc="res://.godot/imported/grape_man_grape_man.png-2e5aad214d556f9249cd2523505b0b56.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@ -13,12 +13,12 @@ generator_parameters={}
[deps]
source_file="res://Models/grape_man_grape_man.png"
dest_files=["res://.godot/imported/grape_man_grape_man.png-2e5aad214d556f9249cd2523505b0b56.s3tc.ctex"]
dest_files=["res://.godot/imported/grape_man_grape_man.png-2e5aad214d556f9249cd2523505b0b56.bptc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/high_quality=true
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0

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@ -24,7 +24,7 @@ shape = SubResource("CapsuleShape3D_kb4ms")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.389874, 0)
[node name="PlayerCam" type="Camera3D" parent="CameraMount"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.643936)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.930216)
current = true
fov = 50.0