SlimeoosOdyssey/godot/Models/beach_decor/cooler.tscn

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2023-08-19 13:34:34 -06:00
[gd_scene load_steps=5 format=3 uid="uid://b3aus2kigf8xt"]
[ext_resource type="ArrayMesh" uid="uid://dej33dbr7a6oa" path="res://Models/beach_decor/cooler.obj" id="1_v1d08"]
[ext_resource type="Texture2D" uid="uid://bohh4oyj48ny" path="res://Models/beach_decor/cooler.png" id="2_8dnky"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k74v4"]
albedo_texture = ExtResource("2_8dnky")
[sub_resource type="BoxShape3D" id="BoxShape3D_b05e4"]
size = Vector3(0.636531, 0.776818, 0.291044)
[node name="Cooler" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = ExtResource("1_v1d08")
surface_material_override/0 = SubResource("StandardMaterial3D_k74v4")
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, -1.22125e-15, -2.98023e-08, 6.66134e-16, 1, -8.65974e-15, 2.98023e-08, 1.11022e-15, 1, 0.00650203, 0.173134, -0.00406339)
shape = SubResource("BoxShape3D_b05e4")