SlimeoosOdyssey/godot/UI/PauseMenu.gd

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GDScript3
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2023-08-20 14:59:32 -06:00
extends Control
var is_paused = false
@onready var resume_button = $CenterContainer/HBoxContainer/ResumeButton
@onready var quit_button = $CenterContainer/HBoxContainer/QuitButton
func unpause():
self.hide()
get_tree().paused = false
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
func pause():
self.show()
get_tree().paused = true
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
func quit():
get_tree().quit()